#pragma once


class Game
{
public:
	Game()
	{
		_coor = g_factory->GetRootCoor(1);
		_coor->SetScale(4.0f);
		_coor->SetPosition({ 200,200 });
	}

	Coor* GetPianoKeyCoor() { return _coor; }
private:
	Coor* _coor;
};